Gamified assessments: When is “fun” too much fun?20180625150438
Gamified assessments: When is “fun” too much fun?
Marcel HarperJune 25, 2018Best practice, gamification, mobile assessments, online assessments0 comments
In our ongoing series of articles on gamified assessments, we have looked at the concept of gamification, specific applications of game-based assessme...
Mobile-first gamified assessments: cut-e’s smartPredict20180622141415
Mobile-first gamified assessments: cut-e’s smartPredict
As discussed in previous articles, gamified and game-based assessments are particularly suited to mobile devices such as smartphones. Using the inhere...
New developments in game-based and gamified assessments: Cut-e’s assessment solutions20180409122733
New developments in game-based and gamified assessments: Cut-e’s assessment solutions
In previous articles, we discussed the basic concepts of gamification and game-based assessments. An important point to recall is that gamification ca...
Game-based and gamified assessments: An introduction20180328113554
Game-based and gamified assessments: An introduction
Nowadays it’s impossible to go to an IO conference or seminar without hearing something being said about gamification or game-based assessments. In th...
Mobile SJT solutions: cut-e’s chatAssess20180206135718
Mobile SJT solutions: cut-e’s chatAssess
In previous articles, we examined the potential benefits of mobile assessments for the IO Profession. In addition, we’ve started a recent series of ar...
Effective sourcing of talent using mobile assessments20171211123831
Effective sourcing of talent using mobile assessments
In previous posts, we looked at the promise of mobile assessment solutions. Assessments that leverage off mobile technologies seem to tick a lot of th...